By Nick Jenkins
The basis of change management is to have a clear process which everyone understands. It need not be bureaucratic or cumbersome but it should be applied universally and without fear of favour.
The basic elements of a change process are:
- What is under change control and what is excluded ?
- How are changes requested ?
- Who has the authority to approve or reject changes ?
- How are decisions upon approval or rejection are documented and disseminated ?
- How changes are implemented and their implementation recorded ?
The process should be widely understood and accepted and should be effective without being bureaucratic or prescriptive. It is important for the project team to be seen to be responsive to client needs and nothing can hurt this more than an overly-officious change control process. Change is inevitable in a project and while you need to control it you do not want to stifle it.
A typical process might be as minimal as the following:
- Once a project document has been signed-off by stakeholders, a change to it requires a mandatory change request to be logged via email. The request will include the nature of the change, the reason for the change and an assessment of the urgency of the change.
- A “change control board” consisting of the development manager, test lead and a product manager will assess the issue and approve or reject each request for change. Should more information be required a member of the change control board will be assigned to research the request and report back.
- No change request should be outstanding for more than a week.
- Important or urgent requests should be escalated through the nearest member of the change control board.
- Each change which is accepted will be discussed at the weekly development meeting and a course of action decided by the group. Members of the development team will then be assigned to implement changes in their respective areas of responsibility.
If you have a flexible change request process team members can be encouraged to use it to seek additional information or clarification where they feel it would be useful to communicate issues to the whole project team.
They were superlative weapons that gave the Muslims a great advantage, and their blacksmiths carefully guarded the secret to their manufacture. The secret eventually died out in the eighteenth century and no European smith was able to fully reproduce their method.
Reibold's team solved this paradox by analysing a Damascus sabre created by the famous blacksmith Assad Ullah in the seventeenth century, and graciously donated by the Berne Historical Museum in Switzerland. They dissolved part of the weapon in hydrochloric acid and studied it under an electron microscope. Amazingly, they found that the steel contained carbon nanotubes, each one just slightly larger than half a nanometre. Ten million could fit side by side on the head of a thumbtack.
Introduction.
Part I: Understanding Expectations (The Who, What, and Why of Your Project).
Chapter 1: Project Management: The Key to Achieving Results.
Chapter 2: Clarifying What You’re Trying to Accomplish — and Why.
Chapter 3: Knowing Your Project’s Audience: Involving the Right People.
Chapter 4: Developing Your Game Plan: Getting from Here to There.
Part II: Determining When and How Much.
Chapter 5: You Want This Project Done When?
Chapter 6: Establishing Whom You Need, How Much, and When.
Chapter 7: Planning for Other Resources and Developing the Budget.
Chapter 8: Dealing with Risk and Uncertainty.
Part III: Putting Your Team Together.
Chapter 9: Aligning the Key Players for Your Project.
Chapter 10: Defining Team Members’ Roles and Responsibilities.
Chapter 11: Starting Your Team Off on the Right Foot.
Part IV: Steering the Ship: ManagingYour Project to Success.
Chapter 12: Tracking Progress and Maintaining Control.
Chapter 13: Keeping Everyone Informed.
Chapter 14: Encouraging Peak Performance by Providing Effective Leadership.
Chapter 15: Bringing Your Project to Closure.
Part V: Taking Your Project Management to the Next Level.
Chapter 16: Managing Multiple Projects.
Chapter 17: Using Technology to Up Your Game.
Chapter 18: Improving Individual and Organizational Skills and Practices.
Chapter 19: Monitoring Project Performance with Earned Value Management.
Part VI: The Part of Tens.
Chapter 20: Ten Questions to Help You Plan Your Project.
Chapter 21: Ten Tips for Being a Better Project Manager.
Appendix A: Glossary.
Appendix B: Combining the Techniques into Smooth Flowing Processes.
Index.